Kirra got a reaction from vernavg60 in Windows 8 Tablet
ah so that's how it works, thx jadem i guess i'll pass on the deal.
that's kind of i interesting though that windows would limit access like that. android tabs will use any app without differentiating between phone/tab, and iOS will let a phone play any phone category game and ipads have acesss to both iphone and ipad category apps.
Kirra reacted to bigfundrew in So when does an Op become a bully and are there rules that govern bullys
I just read this entire thread.
I am now tuckered.
Kirra reacted to leigh in So when does an Op become a bully and are there rules that govern bullys
I'd be spunking it away in casinos and strip clubs rather than cubing.
What happens in Vegas..
(don't tell the wife I said that) lol
Kirra reacted to DodgyArab in So when does an Op become a bully and are there rules that govern bullys
I must start with an announcement: Camels are not the only animal in the middle east. You have overused it already. It's saddens me that anyone would still find it funny. Get a bit of originality.
For anyone not wanting to read all this drivel, skip to the end (hint: Bold stuff).
At what point have I bullied anyone? When was the last aggressive or threatening message you or any of your members received from me? Never.
Legion and Swarm (in the UK) have teamed up because Faceless are dominating in London. That makes sense. It's a three sided fight and if one force becomes too powerful, the other two can join forces to try and take them down. But: We are dominating in the London area while your alliance is attacking players outside of that area. Then you expect me to sit back and do nothing. You are specifically using me as an excuse for why you have teamed up but then you're attacking players outside of my reach, sometimes with Europe involved.
If that is not reason enough to attack you then I'm not sure what is.
You lot cube, multiscope and have multi faction accounts and still complain. I don't complain about anything you do. Play the way you want to, ill do the same.
I am never rude to anyone, always polite no matter what the message is, never brag about what I do, can do or have done, never threaten anyone, try and keep in touch with the few swarm or legion who are civilised to me, listen to any message form any side and if I can help in any way, I try my best to. Formed agreements with enemy (that I didn't need to) that ended up slapping me in the face. I have even in the past taken the time to find out who some of the younger players are so I know to avoid them. When I'm in a different country I try and find who the bullies are. Those players who threaten and brag and laugh at others. Those are my targets (if they exist in those areas). I don't see how anyone can think I'm a bully.
Is it your money? Its none of your business how I spend it. Either way your numbers are way off. 700 dollars a day? Did you just decide to blindly strike the number pad to come up with that figure?
Best part of one of your posts is saying that the devs should worry about my welfare. What concerns you about me spending my money? Maybe I'll self harm due to overspending? I wont have enough to buy food because I bought too many cubes? I don't understand what they are supposed to worry about. I have issues? At what point did you deduce this oh mighty psychologist? Wait a minute are you my bank account manager? What do you know about how much I can or cant afford? Random guy spends money on something he enjoys. The end. Told you last time to give up on all the drama but I guess thank you for the concern.
You play to make me spend more? And? What do you think that accomplishes? In fact how do you even make me spend? You don't even attack me. You sulk when I'm in the UK and when I fly out and you find out, you call in Europe to help you take an zone or two. As they say, whatever floats your boat.
As for Atlantis: Please try again. I quit Atlantis when we were winning. I have on occasion involved myself after I was asked to help out but on the whole I give it a miss. The last time (months ago) was the last 10 minutes of Atlantis and Legion fought hard. We lost. I was not the only Faceless player to quit Atlantis. Quite a few of us thought it lasted too long and had too many zones to fight over. I hear the duration has been reduced.
You can't honestly believe I changed my sleeping pattern for the game. I was in California for a month. I was jet lagged. My sleeping pattern was a bit off when I got back. You're not even accurate about when I deploy. Pay attention. You should know this by now: I play as and when I want, sometimes every 20 minutes and sometimes I do long stretches and sometimes I'm busy and don't deploy for hours.
You wont always win, and nor will I. Try and get satisfaction form at least trying to win or putting up a good fight.
About the limit on cubing. Please. I suggested that last year. Twice. Unfortunately multiscoping is allowed and so prevalent that it kind of ruins the idea.
These are the facts: YOU and YOUR side threatened Faceless members who support London. One of the members threatened is actually London based. What do you expect him to do while his city is under attacked? A few of your members don't know when to keep quiet. They sent messages to us threatening specific players and telling them their zones will be dropped just because they have helped London. Basically if they help London then they get their zones wiped. And you have the cheek to call me a bully? We stood up to your members specifically because they were trying to bully. That is the reason we went strong months ago and took those big zones. How is this me bullying you? This is me answering your threats. I didn't attack those zones "just because i can", it's just because I should. Because of your threats. You can blame your members for the loss of those 2 or 3 big zones.
These are the basics: You attack one of our zones. We look at the list of attackers and pick one of the players who deployed the most, find a zone of his or hers and attack it. We don't need to justify our attacks with "because there are Faceless players within 30 miles". What, every time we attack a zone we need to send some letter explaining why? You attack us or we attack you, for any reason. That's the game.
When some of you were cheating and you could not win you complained, when you cube and lose you complain, when you invite all of Europe to attack and win you still complain. I just think you like to make a fuss.
Last words (for now): You think I attack zones as a means of getting attention? I get enough of it form your threads. The only attention seeker here is you with your victim attitude and pity us posts.
Kirra got a reaction from leigh in I suspect some people in my area have unlimited cubes
he probably means that he was clearing amps over and over and the guy was cubing in amps faster than he could wipe them out.
just my 2 cents.
Kirra got a reaction from Hypno5 in No Limit Cubing, is it fair?
We've told the devs for almost 2 years that they need to add more things to spend money on aside from cubes in this game.
Extra bases, auto harvester, extra launches, better upgrades, extra levels, wider range for attacks, ability to increase attack and defensive power temporarily (like during an op), endless suggestions honestly.
The devs sole source of income seems to be from refreshers / missiles.
They're stellar devs, with great personalities, programming skills, and they seem to genuinely care about our player base.
But like, I really wish the game would explode in popularity like Ingress has.
Cubing wouldn't be as noticeable if there were more players. Towers wouldn't be as big if there were more players, and multiscoping wouldn't be as detrimental if there were more players.
I dunno how to fix this, but until that happens then I say let the spenders continue to treat this game like their private mmo server where they can turn on god mode because honestly... it is "their" server. Without those few and far between guys and gals with deep pockets none of us could play.
But lately the game feels like a ghost town, the devs aren't posting as often, and the forums in general have grown quiet.
How long will those whales stick around? Do they drive off potential new spenders? Yes. Do they suffocate non-spenders into submission? Yes. Can the current business model that Qonqr has... survive without them?
Time will tell if the devs can change this game from 1000 spending $5 vs 10 spending $500.
Until then expect to see those missiles fly from the same silos.
Kirra reacted to Silver in Launch Verification Today
This morning, we enabled launch verification. We announced that we had begun work on this 2 months ago.
It took a while to implement the code on all three platforms, force all players to update to the newest app version, and release the feature in a controlled manner. Today we turned on the feature and manually forced some volunteers on all three platforms to verify their launch immediately after the feature was enabled. With the exception of one user, all were able to validate and launch successfully on their first attempt. One user experienced an issue, but was able to launch on his second try. We were unable to reproduce the problem this user had. We are watching the logs very closely. If we do not experience sustained failures, we will leave the featured enabled.
We hope this screen is intuitive, however if you are confused, in this scenario you would tap the lower images in this order "" "7" "?" "T", then press verify. If not all images appear for you it would indicate that the download failed (probably a bad/slow internet connection), press the "RESET" button to force them to download again.
We are still working on the frequency of when players will be randomly prompted to verify their launch, but currently you will randomly be prompted anywhere from once every couple hours to once every 3 days. The more you launch, the higher your probability of being prompted. Players in the middle of a heavy cubing battle, may be prompted less than once per hour. These periods are subject to change. We track failed auth codes and delays from the time a player is prompted until they enter the code. Be sure to immediately enter your launch verification code when prompted, and do not close your screen after hitting launch, until you have verified the launch went through.
We know some users will be dissatisfied with this new requirement of launching, but we hope this helps to build confidence among the increasing number of people who believe the top players are auto-launching.
Kirra reacted to peil in Swarm in Sac (9 to 15 players) are taking down 1 million bots of mine in minutes. How is that possible?
I need to know how they are doing this. So here is the situation. I had 1.6 million bots in zone. I generally stack a little every hour, so there is not much chance of them attacking without me noticing. So I check and i just pass the 1.6 million mark. Check again in maybe 30 minutes and I have 720k in that zone. I look and see about 25k amps of swarm with the rest missles. Now I have 100% galv and 100% amps in zone and the rest is mostly deflection. I never stack with missles or seekers, but I saw they had 60k total bots in zone. With 25k of that amps, that means 35k was in missles which means each missle attack was doing 7500 damage average. How the eff is that possible on deflection bots?
This isnt the first time I've seen this. I've also seen a player stack 600k bots in less than an hour. I'm starting to suspect hacks or some serious serious, cubing.
Kirra reacted to Tiomun in Ypres peace
Fun facts. (qonqr staff can confirm or prove me wrong on this.)
The qonqr holiday Ypres peace is named after Ypres, Belgium. All of Ypres was a Salient battle field in WWI.
A Salient battlefield is basically where 3 Waring factions converge.
There never was a actual Ypres peace as far as I have found, but the concept of 3 Waring factions calling a cease fire is the basis for our qonqr holiday.
Happy Holidays Qonqrers!
Kirra reacted to Tiomun in **Contest** Qonqr in the new year!
Qonqr in the new year!
Ti's the season to spread the nano love, and qonqring spirit!
BigGio74 175 Cubes
SevenLeafSage42 75 Cubes
RedPill 30 Cubes
PeoriaFalcon 1 Cube, For best attempt to scam some winnings, and possibly the funniest joke in the contest.
Kirra87 1 Cube, For having the lowest possible kill count 0.
Congrats to the winners. Everyone participated and fought hard. Combined there were 42,802,881 total kills!!
Thank you all for participating, and making this funnest contest to date.
A special thanks to those who contributed with cubes for the prizes, or by helping with the contest.