Wow, just read all of this. Long story short, I want this game to grow, we all see the potential that this game has, with the size of staff it will take awhile and money being used efficiently is the only true way to speed up things.
I like fenroars more recent post but I also see how that could backfire financially, if you cut it from 4 to 1 I think a lit of the big spenders would stop playing altogether or spend less due to the refreshes.
To use an already successful game model as a reference, LoL(League of Legends) they make minor changes weekly mainly bi-weekly and as they create major problems fix those asap. I would say start making minor changes and try to make monthly updates. Shake the game up a bit and announce what the changes you will be making are as LoL does or lets the players figure it out on their own. LoL makes extreme changes at the end of each season(yearly) and basically change the game into something you have to relearn and takes time to figure what works in the new system. I understand the dev team may not be large enough to do this as LoL has hundreds of employees, and is a 100M+/year game with 20M+ active players.
If changes are to be made make them minor in the offset, collect feedback, make more minor changes....im rambling, you get it.
I agree there needs to be an added element, 9 months of playing it, it is starting to get monotonous. I have seen all diff kinds of players, all the diff variations of bot vs bot, Almost of us could teach a player everything us that is most efficient on each scenario, experience and teamwork defines when to employ the expensive bots.
1. If a reset was implemented. Come up with a formula to reward players for zone leads, zone caps, bot count, bots killed and all those stats that show loyalty to the game and give players a breakdown that appears on their screen of why/what they were awarded at the time of reset as a thank you. Many of us that would even feel a reset necessary, would feel, unappreciated, if they weren't given something in return.
To be continued....