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tetra last won the day on September 5 2015

tetra had the most liked content!

About tetra

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    That fish who likes to chase his light on his head

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    Lurking in the ocean.
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  1. At first I considered that it should be more visible, & even posted about it here, but think back to before qommnd & the pull out/black list view that made it easier for a dominating faction to trivially smash any non aligned locals that dared grow a zone too far beyond popcorn zone cap fodder without having to pause their own stacking otherwise by wasting their time/deployments on possibly zone caps they do might not need check out those growing bases. I'm of the mind that the lack of it is quite the improvement & if possible benefits don't play out in time it's easy enough to add later after the legacy clients get phased out
  2. You can use the unthemed maps if you change it in settings & restart the app, the icon to indicate position is kind of a white circle
  3. In the standard & black clients, you can see a list of zones with faction eymbol(s) that displays how large the bit cluster for that faction in general with more symbols indicating larger zones. At first I was a little disturbed by the loss thinking "how will I pick good targets", but the more I thought on it the more it grew on me. My area is completely uncontested with a handful of zones capture flipped that nobody cares about, beyond those the max distance in qonqr black will generally only show a single faction. Without a quick list separating the zones on their way to being crunchy fortified bases, from those popcorn cap flip zones it means one faction can no longer reach a tipping point where they csn trivially demolish any nearby resistance as their zones go from sandcastles to wood shacks & finally brick & steel towers any time they go from sandcastle to shack while stacking their own towers at all other times. I don't know if this suspicion will pan out, but I think it deserves a chance to see
  4. I'm posting this because I recently had to go through the hard way when I switched from a lumia 810 with wp10 and a horrifically cracked screen to a lumia 810 with a good screen that used to be a display model running wp8.0 with no easy update options * figured it might help someone. The stupid simple way for 8.1 This will probably only work for you if you won the powerball the other day, so I'll write this step on that assumption. pay someone to slide right from the start/home/tile screen Go to settings go into phone update & check both boxes You should probably do this over wifi unless you don't mind maybe using a lot of data, but tap check for updates & restart of required. from here this mostly consists of plugging in the device and tapping download, install, or reboot occasionally between updates The easy way for 8.1 Ok, that last step probably didn't work for anyone, but it's important to try because this step will only work if your device is at least semi updated. go to this page and follow the directions to register with the preview program before installing & using the "preview for developers" app from microsoft on your phone (find it in your phone's store). Open the preview for developers app and follow the prompts to enable it on your device Repeat the steps from the stupid simple way above and it will download the updates for 8.1 this time if you are lucky. As long as your device is capable of running wp 8.1, this will probably work for most any phone running wp8.0. The hard way for 8.1 on lumia phones Be VERY careful here or you could possibly brick your phone (I doubt it, but it's theoretically possible) download the LumiaFlashTools direct from XDA developers here because the ones linked in the tutorial below are probably bad and report as having a virus.After you get the flash tools above from xda developers, visit the tutorial here) remember not to get the tools from the link in the tutorial. follow the directions in the tutorial to flash your phone with a new rom. Repeat the steps listed in the easy way above The easy way to update to wp10 here is a list of phones that wp10 supports. If your device is on the list and already running wp8.1, go into the store on it and install an app called windows insider. This app is pretty much like the preview for developers but for wp10... just install it, open it up to enable it & pick either the fast or slow channel. repeat the stupid simple way above
  5. Patriot guide

    The third flip need only last 1 minute. factionA to start>first flip to faction B>60-120 day wait depending on goal>flip back to FactionA>60-120 day wait>factionC > immediately switch to faction A or B a minute later when it finishes. after that, you can switch whenever you want and spend 120 days in any faction to do a loyalty review & get a rank penalty negated UKIntel, send an igm to someone in this thread
  6. Patriot guide

    Congrats Criminal! It's definitely worth the time & friction of that initial transition period
  7. Yea it goes by a different stat now, but raising the threat level is a good and easily understood conceptual thing. Hopefully they do something like this though
  8. http://portal.qonqr.com/WeaponsCache/Support
  9. This came up in the merc channel with Z2301705 as a great example of why. Different situation: Target Acquired: z2301705 - Overlake // Washington // United States. 100+ players no 50 has 50k bots, 90 are inactives. Will not be able to get at them the 20 actives will protect & defend the soft inactives. Since there are quite a few similar situations in my area/region , I can see it being a more widespread problem. Perhaps that along with the shield decay, the Ina tuce bits should get ramped up threat to make them more and more difficult to protect as time progresses with the players remaining inactive in an active area
  10. We got a couple new blog posts today, but one specifically talks about one of the -new- upgrades (plus more bot/energy tank upgrades jumping to 20,000/150). The details on it are: "Finally we are introducing a brand new upgrade called the Bot Regeneration Accelerator. This upgrade will increase the rate your scope generates nanobots by a minimum of 10%. We say minimum because we plan to have promotional battle days or weekends where bot regeneration will be boosted by a higher amount for anyone who owns the upgrade. The upgrade once purchased, will last 6 months, but can be purchased again. New players will receive a trial version of this upgrade in the beginning part of their training for free, as a “try before you buy”. This upgrade will cost $0.99 USD." In the blog posts it also talks about how overheat will work the same before the regen accelerator is factored in. • this seems like a great upgrade with lots of flexibility baked in. While the stated "promotional" days/weekends could be fun sometimes, it also seems like it opens the door to things like boosting whatever local faction is drastically under represented and such. • I'm the jump from 8200/100 to 10000/150 isn't that big, but it looks like it could introduce some variation to the 6x of anything you can fit/20 min rough optimal ro something that will vary depending on what you are deploying since the difference between 1150/1200/1250/1450 can now grow to a semi meaningful distinction when coupled with the accelerator for some pot types. Barring more revelations (shield decay on retired player bots is next), ill leave it at saying that I think at least one more tank upgrade (15,000/150) would be a lot more interesting since the size then grows to where that difference in deployment size allows for significantly different deployment strategies that can lead to more of a "do I want to..." Style choice where optimal might leave you stuck being unable to defend against a less optimal but faster near optimal.
  11. Patriot guide

    I sent you a pm Leigh about the mercgroupme chat I'm in. Also I agree on all counts. My area I likewise ridiculously stagnant as well until some new blood can take root without forced conscription into the local/regional superpower. I had reason to go looking for other merc/patriots recently & couldn't even think of a way yo start such a thing short of writing a script to grab all players & pull out the ones with relevant awards, but that seemed extremely excessive. A merc/patriot focused update would indeed by greatly appreciated, especially given how one of the known features (beacons) are such a mystery still. As you said, your outlook changes wildly once you have it. The reception I've gotten from people who would have opted to not invite me to their group me group on the way to patriot has been many variants of "that's amazing, I love it!" Once everything is explained.
  12. another 200 levels?

    "In the next blog post we will share some new additions to bots and energy" got posted in http://blog.qonqr.com/post/123052714177/new-levels based on that & the one before it, it looks like some(?) of my fingers crossed jumping up & down predictions were off by at least a little if not more. Without knowing what yesterday's blog post considers "mid core" its tough to make predictions. I'm a bit concerned that it mentions upgrades that make the strong stronger not being too common & being front loaded in the 100+ levels... But at the same time, I can think of a lot if cool upgrades that would be pretty cool while (I think?) meeting that goal. Dom that spring to mind : • the ability to deploy cloud based launches from your bases • to do that from other peoples bases • regardless of who controls it without needing anything of your own present. • the ability to let others deploy from -my- bases with remote cloud based deployments As an unabashed patriot on the far end of the Florida peninsula, those sorts of things could certainly contribute to "reputation", but my situation isn't exactly the norm. At just a few points from SM, I can't imagine more ranks improving "reputation" given current mechanics. Given the initial crickets thus thread ill just leave it there & wait for the next blog post
  13. Let me see if I get this **** right?... • cross faction alliance has trouble taking someone down • said cross faction alliance starts going after people outside the area and flexing their might towards stomping unrelated folks in revenge or some ****. • said alliance is still getting their **** handed to them where they formed &complains they are being bullied? Did I get that nonsense right? Regional cross faction alliances(as opposed to local rgp balkanization player<>player treaties really screw with the game & eventually take out the region as they either become a victim of their own success or the last remaining targets shrug & go patriot together (as happened in the cel controlled majority of us:fl ~ a year back)
  14. another 200 levels?

    "Continuing the curve would have allowed players to achieve another 200 levels in perhaps only double the time it took to do the first 100." Was mentioned in today's blog post. Along with a few other indications that there were more levels to come. While it's possible that it was just a seemingly oddly worded way of saying "achieve another 100 levels in about the same time it took to do the first 100.", I know people have been hearing bits and pieces from the team suggesting more than -just- 100 new levels for a while now. Given the advancements from the first 100 levels, an extra 200 could amount to: - bot tank with. -current- scope upgrades going from 8200 to 18,200 (assuming +50/level memory is accurate?) - the initial formation sizes seemed more to make for an interesting progression with goals than any level based formula I can recall feeling, but it doesn't seem unreasonable to assume that we might get larger & new formations. -new scope upgrades seem likely, but I think that some form of cooling state to help avoid overheat seems like a good addition to the lines already have. -with possibly improved formations coming, could come improved range (I can't remember how much of that was level & how much formation). In places like the northeast corridor & other dense population centers close enough to provide missile cover, that could wildly change the landscape by making the next city/suburb/etc in range of things other than missiles in some many cases. I places like geographically isolated Florida the same could hold true in different ways (I seem to remember atlanta/mobile/etc in ga/AL being >>>250 miles from south east/west fl. -perhaps rank will have some impact now? The blog post mentions that the next poat will be about how new players will be about how new players can "gain greater success in the early stages of the game", I hope that it gives a bit more detail on how people already at/on the verge of sergeant major with the scope/levels to accompany it.