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Eight (+8) Rank Points Too Many to "Find Atlantis"

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I am reposting this as a separate topic of discussion given its importance:

The notion of awarding eight rank points (+8) for "finding Atlantis" is simply not equitable with: a) destroying 10 million bots (Annihilator); b ) recruiting 10 new players who complete training (Champion); c) harvesting 5 million resources (Industrialist); d) buying 100% of scope upgrades (Commando); e) or buying 1,000 ordinance (Specialist).

Given the above, I strongly recommend that "finding Atlantis" be rewarded with only one rank point (+1).

Thank you for the opportunity to comment...

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Using the same logic, do you think that being the player that finds Atlantis is only worth the same as destroying 1,000 bots, harvesting 1,000 resources, buying one upgrade, buying one ordinance, or capturing one zone?

yes, or 2 points would be fine.

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One (+1) or two (+2) rank points is acceptable, but not eight (+8) for the reasons stated. I suppose up to four (+4) rank points, which is similar to the Ypress Peace award (a three-day endeavor/sabbatical). "Finding Atlantis" is arguably a 2-3 day endeavor similar to the Ypress Peace sabbatical requirement. Listen, I am not completely sure that even four (+4) rank points is equitable, but definitely not eight (+8) rank points -- no way. Thanks for your question.

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Its a very rare achievement.

so far, one person has it, and only one person a month for the rest of qonqr will ever gain this award - and potentially less if it is the same people over again.

Because of that I think its worth +8. They have scoured the map to track it down. Its not like every man and his dog is going to get this award. it'll be rarer than the 50m kills, hence it should be valuable

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Another option would be to award one (+1) rank point the first time a player "finds Atlantis," awarding two (+2) rank points the second time a player "finds Atlantis," awarding four (+4) rank points the third time a player finds Atlantis and finally awarding eight (+8) rank points the fourth time a player "finds Atlantis." But, awarding eight (+8) rank points for couple of days of work is simply out of variance with the norms established for other awards.

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Another option would be to award one (+1) rank point the first time a player "finds Atlantis," awarding two (+2) rank points the second time a player "finds Atlantis," awarding four (+4) rank points the third time a player finds Atlantis and finally awarding eight (+8) rank points the fourth time a player "finds Atlantis." But, awarding eight (+8) rank points for couple of days of work is simply out of variance with the norms established for other awards.

i totally agree. 50m bot kills nets you 8 rank points, this takes quite a while. likewise harvesting 15m qredits [iirc?] etc

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I'm not saying I agree or disagree with what you are saying here. Just remember that only 12 people could possibly get that medal per year. That makes it pretty Elite. Also, if the same person finds it first every time then no one else would have that medal or the 8 points.

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@Gadgerson, sorry, but you have missed my point entirely -- listen, I'll live with whatever is decided -- but I want to remain on the record as disagreeing with eight points (+8) for "finding Atlantis" based on my previously posted reasoning -- yes, I'll live with whatever is decided -- but please do not patronize me in the mean time...

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Hello...how's it going?

My names Tubulidentata. I'm new here.

I really derive intense pleasure in certain arguments if i have to cut opinions of my dear opposition well-wisher.

Gracias for giving me this chance to share my wise judgment regarding this issue.

Atlantis Discovery Award = +8 points or worth more... (why?)

Let's count the reasons by folding fingers.

Pinky Fold:- Atlantis is always found in water. (Now even a 3yrs old kid knows 3/4th of earth surface is water). I don't know why Mobile phones manufacturers has such tiny screen???...it sucks to zoom in & out the whole earth. If it was not enough, Atlantis is moved to deeper oceans the next month.

Ring fold:- Only 1 lucky smart *** gets this award a month. (*__*) Better luck next month!!! "Try Again".

Middle fold:- It is challenging & more like Gambling(who knows who will win in a casino). Seriously need some manners in luck.

You still can't seize that **** title & later realise that 9months has already past. Man Pity on you! (even a human sperm makes into baby to get born with this given time)

Index fold:- Those basic 8points awards such as(Annihilator,champion, Industrialist, etc) are already in your path. You know & see it from the beginning. Just need to move your *** until you reach there. You get those awards anyway unless removed by Devs but that's exceptional case.

On the other hand, you must be a lucky Jack sparrow or John cabbot or C.Columbus without a compass in order to discover Atlantis first.

Finally, the haters who don't value this award reminds me of Aesop's fable(Fox & sour grapes).

If he can't get through all effort and thinks it as impossible, he simply GTFO saying the grapes are sour to make him very ill.

In the End, if you find my judgement irrelevant and crazy as **** then i strongly recommend- "let's take it to Supreme court"

See you all Fellas

Adios.

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@Gadgerson, sorry, but you have missed my point entirely -- listen, I'll live with whatever is decided -- but I want to remain on the record as disagreeing with eight points (+8) for "finding Atlantis" based on my previously posted reasoning -- yes, I'll live with whatever is decided -- but please do not patronize me in the mean time...

I'd like to go on record as saying "Lay off the steroids man, they making you ultra-aggressive" :huh:

Now you've been patronised, or is it chastised :blink:

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Tolouse was way more patronizing. I wouldn't use Atlantis for RP's at all. What's wrong with a cube stash as a reward? A decent amount should get people looking. Weird to not use cubes as an incentive.

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It should be

+1 1st time

+2 2nd time

+4 3rd time

+8 4th time

+16 5th time

Basically what was suggested already Or just flat out +4.

Maybe if it was faction based that could be cool? +1 the first time you fire into atlantis before any other faction, +2 the next time, +4, +8, +16.

What you are suggesting means that with 12 people searching atlantis it will be 5 years before they all get the +16 max award. Provided nothing goes wrong. That is no less than 5x the duration of the entire game.

In all honesty, the way the award is currently structured is bad because it isn't scalable. If 10,000 people open the app store and download qonqr tomorrow it will become so much more difficult. actually, maybe that faction idea I just had is a good one. Means you can work as a team rather than racing others from your faction.

And it would justify a drop from +8 to +4 or something that the people taking offence to this suggestion are comfortable with.

Edit:

Yeah... more I think about this the more I like it. It means achievement hunters aren't fighting the odds to get progress on it, and its something you work up to, rather than down from. Also means you have to work with your team and then get the message out, rather than fighting against your team. Definitely worth considering for the devs!

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I was giving my wise judgement here and some people considered it as a patronizing activity. It's fine if the meaning of patronize has changed recently to something approving otherwise it's making to feel guilty for no reason.

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Holy ****! There is an achievement based on LUCK?!?!? The sky is FALLING!

Seriously, every other reward is simply persistence. While admirable, even the military (what the ranks are loosely based on) promotes occasionally via luck. Or think of it like a "luck" based medal like the Medal of Honor.

One reward that can happen AT MOST 12 times a year isn't that big a deal. 99% of the players won't have a prayer of getting it.

You know what? I actually advocate that it should be higher. There are 30+ known rewards for persistence and only one luck based, so it should be at minimum, 16 pts.

Cry somewhere else.

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Holy ****! There is an achievement based on LUCK?!?!? The sky is FALLING!

Seriously, every other reward is simply persistence. While admirable, even the military (what the ranks are loosely based on) promotes occasionally via luck. Or think of it like a "luck" based medal like the Medal of Honor.

One reward that can happen AT MOST 12 times a year isn't that big a deal. 99% of the players won't have a prayer of getting it.

You know what? I actually advocate that it should be higher. There are 30+ known rewards for persistence and only one luck based, so it should be at minimum, 16 pts.

Cry somewhere else.

As someone who has served in the U.S.M.C., let me tell you right now that the Medal of Honor has nothing whatsoever to do with luck! As to the rest of your post, fine, whatever, everyone is entitled to their opinion. The devs will do what they feel is the best for their game. I've put my 2 cents in and am ok with whatever they decide to do.

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As someone who has served in the U.S.M.C., let me tell you right now that the Medal of Honor has nothing whatsoever to do with luck! As to the rest of your post, fine, whatever, everyone is entitled to their opinion. The devs will do what they feel is the best for their game. I've put my 2 cents in and am ok with whatever they decide to do.

No, getting MoH IS luck. Just terrible luck, congressional politics and the only thing the recipient can control is the heroic actions in the moment (and they often die because of it).

99% of the military will never have a chance to get one (thankfully! It's a combat medal exclusively now), and it's just that a very small percentage of those that rise to the occasion when it presents itself.

It's not a reward someone wants to get, since it's bad luck to get one. ;)

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